Co-opterpillar

Made for a game for Building Virtual Worlds. The game is centered around two three-person teams racing to a finish line by controlling a caterpillar with their feet. The music was made using FL Studio. More about the game here.

(Fall 2019)

Bedtime

Made for a game for Building Virtual Worlds. The game is centered around a father trying to get their son to go the bed and their high jinks as they travel to Slumber Island. The music was made using FL Studio. More about the game here.

(Fall 2019)

Made for a game for Building Virtual Worlds. The game is centered around combining cats in space to make bigger rounder cats. The music was made using FL Studio. More about the game here.

Oh My Cat!

(Fall 2019)

Made for a game for Building Virtual Worlds. The game centered around guiding a robot through through a minefield. The music was made using FL Studio. More about the game here.

Operation Minefield

(Fall 2019)

Operation Minefield - Gameplay - Brendan Valley
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Baby Legs

Made for a game for Building Virtual Worlds. The game centered around stepping on ants and protecting a baby. The music was made using FL Studio. More about the game here.

(Fall 2019)

Cute but Deadly Dolphins

Made for a game for the Game Creation Society at Carnegie Mellon University. I was the team's composer for the game.  I was told to compose it with a "beachy" style, but sound like it could appear in Super Smash Bros. The game won second place in the GCS game showcase. Check out more details about the game here.

(Spring 2017)

Made for a game for the Game Creation Society. The song was unfortunately cut before release. The game centered around a theme of clocks so I used the ticking of a clock to keep the pace of the piece.

Approaching Deadline

(Spring 2017)

This song is was made for a friend for a summer program where you make video games. In his game titled Nobility Quest, you play as knight and fight off enemies to get to the gate to move to the next level. I composed this using Famitracker, a program that is used to write NES accurate chiptunes.

Nobility Quest

Level Music - Brendan Valley
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(Summer 2015)

Made in the summer of 2014 for the National High School Game Academy. Titled Extremely Fast, our team made a rhythm based platformer for the mobile. It was the first time I got to work on a team for a video game and it was the first time my music was featured in a video game. This OST was written using Famitracker.

Extremely Fast

(Summer 2014)

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